![]() As I wrote in the “good” section, the cutscenes themselves are technically sound. Where do I start? Well, let’s start out with my main issue with Simulacra 2. The occasional cutscenes are all well-made, with good lighting, good resolution and pretty decent sounds, the acting, however, is sub-par, but more on that below. It all works well, and it’s easy to simply pick up and get going. The controls are also rather good, given that the entire game is played on a smartphone, with the mouse acting as your finger. The game also has some replay value, as there are different endings based on your ability to solve puzzles, but as I got the best ending in my first playthrough I never had a reason to play it again ( nor actually a desire, but more on that later). They’re quite easy to solve, but you do need to pay attention to details in texts, pictures, etc. Generally speaking, they are pretty good. And it’s here I want to focus on the puzzles. The Goodįirst and foremost, I want to write a bit about the gameplay, which mostly consists of reading texts and solving puzzles. You start out as either a reporter or a skeptic detective, and although it doesn’t have any real consequences who/what you choose to play as, it does make some cutscenes alter. Simulacra 2, the follow-up to the “lost phone horror game” Simulacra ( didn’t see that name coming, did you?), follows the mysterious death of Kimera influencer Maya Crane. Time to find out!Īcquired: A copy of this game was provided by a publisher for review purpose Well, Simulacra 2 is a mix of both, so this could go both ways. I do like puzzle games, but as you all probably know by now, I am really bad at horror. Simulacra 2, originally a phone game (for iOS and Android), has gotten a PC release, and I got the task of playing. ![]()
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